Job center

Where players start jobs and how the blip works.

Job center setup

Config.JobCenter = {
    coords = vector3(233.048279, -411.346802, 48.111935),
    radius = 2.0,
    blip = {
        sprite = 408,
        color = 3,
        scale = 0.8,
        name = "Electrician Job Center"
    }
}

Fields

Common sprites:

  • 408 = briefcase (default)

  • 566 = electric bolt

  • 477 = construction

  • 525 = wrench

circle-info

Vehicles spawn via the ares-core garage system when starting a job.

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