Markers, minigames, and dispatch
Visual markers, minigame types, and the dispatch generator.
Markers and visuals
Config.Markers = {
enabled = true,
default = {
type = 20,
size = vector3(0.50, 0.50, 0.50),
color = {r = 197, g = 79, b = 25, a = 200},
bobUpAndDown = true,
faceCamera = false,
rotate = true,
drawDistance = 15.0,
heightOffset = 0.50
}
}Minigames
Dispatch system
Last updated